During the seminar we were finding out about the influence of soundscapes in our everyday lifes. So I was wondering, how a well planned soundscape might influence a gamer’s embodiment in a virtual environment.
As a result, I chose to do my final audiovisual project about soundscaping in video games – particularly in „The Ghost of Tsushima“, because the audio designers built an escpecially beautiful and well thought out soundscape for this game.
Have fun watching! If you have headphones, I recommend useing them.